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Sound effects
Bringing Pixels To Life

SFX
Sound Effect Philosophy
Every project has its own, unique challenges and opportunities. Flexibility is key in asset creation, acquisition and implementation.
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I am a believer that there is no wrong way to source a sound effect as long as it provides originality and meets or exceeds the requirement of the game.
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Whether that be through Foley work, field recording, sound libraries or synthesis, it is important to always keep in mind the goals of each project and the time alotted to complete them while providing high quality audio assets.
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